Modding & Digital Preservation

The Modding Vault

Central repository for game modifications, cut content, and software archives.

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Bully: SE

Boarding Academy

A compilation package dragging lost beta content back into the game engine alongside a handful of necessary engine stabilization fixes so the script loader stops dying on modern Windows setups.

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Fallout: New Vegas

smitty's Newer California

Fresh install + all DLC required! Links the Mojave, New California, and The Frontier into one brutal, high-difficulty survival experience. Bundles major bug fixes, extra vendors, and homes.

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GTA III

My Mother's My Sister!

Fixes broken pathing data, hooks up missing high-res textures, and reintroduces radio strings and ambient files dropped during developmental changes before the 2001 release.

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GTA IV

Worst City in America

Built for v1.0.7.0! A massive visual and mechanical overhaul that completely rebalances the game's combat difficulty and overall economy. It actually gives you a real reason to spend those huge stacks of cash you end up with by the final chapters of the story.

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GTA: SA

BUSTA

Total engine override fix targeting physics errors when running over 30fps while standardizing memory allocations so the map stops dropping blocks when you drive too fast.

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GTA: SA

Give Me Hot Coffee!

Quick-start guide targeting raw console saves and emulator files to open up the infamous asset layout axed by the original publishers but left sitting on the retail discs.

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GTA: VC

Big Cojones

Built to revitalize Vice City while keeping things authentic. Pulls together exclusive cut content from the original PS2 v1.40 release, clean Xbox asset models, and the updated Anniversary Edition GUI layout.

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Manhunt

The Starkweather Tapes

Forces the broken PC installation to handle native PS2 rendering pipelines, swapping out generic flat shadows for original dark atmospheres and proper lighting tracks.

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Manhunt 2

The Project - Deathrow

Total configuration revamp. Y-axis enabled mouse, scaled down absurdly high AI detection metrics, and stabilized the camera script during intense action sequences.

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Manhunt 2

PS2 ROMHack

An absolute dump archive mirror of my custom console ROM hack that completely strips away the red blur, matching the infamous uncensored look of the PSP edition.

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Max Payne

New York Minute

Direct timing adjustments and memory patches to fix sound wrapper execution crashes on legacy engine configurations when tracking sound files on modern systems.

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Saints Row 2

How to Enable DXVK (w/ Steam)

A configuration walkthrough showing you how to drop the restrictive SteamStub DRM block, bypass the 2GB heap bounds, and attach Vulkan dll structures to finally stop the stuttering.